/ by Lee
So this day we reach Day 91, Week 14, exactly halfway through the project time. From late last week into this one it has come down to ‘details details’, the hour after hour of hard work that will slowly push our shots to meet our expectations from the design stage and our dreams.
The Finals production has started quite smoothly, taking the animatic and replacing with the final models, we are now doing tests replacing the proxy characters with the final characters (expect more on this soon) before huge details in animation are added in the second and third pass (secondary motion and clothing+hair), having an improved rig setup for easier movment has been Bassam’s main priority the last two days while we animate aswell. Matt and I have also begun on one of the other earlier scenes, one creating the set peices, the other animating and placing complete props. I assume when the time comes we will then be passing over to the material and rendering masters for their input.
Jan Morgenstern has still been working with us closely mixing the visuals we make to the wonderful sound and music. Digital 5.1 surround sound has now been confirmed which has some great possibilities for the ‘invisible actor’ of the movie. Voice acting is another need and we are progressing well in our search for voice talent in Holland.
As shots and sets start to meet their final look, we are becoming more and more excited. This month has been the ‘Month of Rendering Features’ for Orange, options for rendering that will make sure we get the most of our High Definition frame size, and more options on the materials side, such as the anisotropic shading for static particles.
Today can go as far as a small progress report, but as we reach the end of this week we begin a new stage in production and will have a lot of goodies to show!