/ by Bassam
Hello all, sorry for the long silence- it’s been a busy few weeks.
We’re in deadline crunch mode now ( sometimes it feels like we’ve been that way the whole project) but the difference now is we have *hard* deadlines that we have to meet.
A little update:
All shots have character animations- including lipsync, though some will need tweaking ( 1 or 2 days of work ).
We have 2 scenes rendered! and 2 scenes scored. The intersection of these two sets is 1, though we are very close to making the numbers 3 and 3, with an intersection of 3.
The rendering / lighting / texturing team have been burning the midnight oil to get some really beautiful stuff out in record time. ( This means Matt and Andy ). They rule!
For the rest, we have some environment animation, and all the cloth/intersection ( aka damage control) to do for the animation side. Most modelling is complete, with a few tasks left. Basse has been filling in the missing environment animations in the last scenes, and they are cool beyond words. He rules!
We’ve got two hard deadlines we work for now:
1- siggraph submissions in the beginning of march- we will submit an excert consisting of the afforementioned 3 scenes.
2- the premier date. Ton is still working on this, we expect a location and time fix soon. It’ll be in the middle/latter half of March, most likely.
3- then theres getting things ready for the DVD distribution folks ( credits, menus, titles, and subtitles ( thanks translators! ) etc.
Your help in getting us reams of textures has been simply fantastic :)
I’d post some renders up, but I’m a tease, and well, I don’t want to steal the steam from a forthcoming post……