/ by Matt
Well, if you’re wondering why our blog is so slow right now, look no further than to blender.org, where the latest version of our favourite 3D software has just been released to the world. It’s been immensely popular, linked all around the web, and the server is jittering on the floor in convulsions and pleading for sweet mercy.
Many of the great new features we’ve been requesting and talking about here over the last months are included, amongst the character animation rewrite, fluid dynamics system, particle system upgrades and hair rendering, the modifier stack, mesh and UV editing, rigid body dynamics via the game engine, and heaps more. Special thanks to everyone involved for making this possible, and wait till you see what’s in store for 2.41 ;)